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Filed under: Hardware

Filed under: Hardware, Multimedia, Found Footage, Apple History

Found footage: History of Apple in 2 minutes



Here's a great video assembled by applemctom that presents the history of Apple (more or less) in two minutes. There are some huge leaps in time and some obvious errors (Apple Mac II? MacIntosh?), but that's OK. It isn't easy to cram decades of history into 120 seconds.

There's much nostalgia for old-timers like me, as the Pippin and Newton make an appearance. Though I still use my Newt, I've never had the pleasure of a face-to-face meeting with a Pippin. The dark days described in the video (the early 90's after Steve left) is exactly when I started using Macs in earnest. It's amazing that I stayed a customer after bloodying my hands on a 7100's beastly innards.

The video ends with the introduction of the iPhone, so don't expect to see anything beyond that. Still, it's a bit of fun. Check it out.

Filed under: Analysis / Opinion, Desktops, Hardware, Software, Developer, iPhone, App Store

MS software architect: Apps don't make the phone

This sounds an awful lot like sour grapes to me: Ray Ozzie, Microsoft's chief software engineer, told a Professional Developers' Conference earlier this week that it wasn't the apps that would make or break the smartphone platforms. Of course, that's what most press and blog outlets seem to be focusing on (maybe because we all already know what the hardware is like -- apps change every day if not every minute, and the hardware only changes occasionally), but Ozzie says customers won't buy a phone for the apps. The biggest apps, he says, will eventually be available on every platform. To put it in as few words as possible, you'll be able to tweet from everything in the future.

And he's got part of a good point there: it's true, the major functionality of "killer apps" will be available across platforms. But Ozzie forgets (or is just ignoring) that that's already the case on desktops. While yes, you could claim that porting to the various smartphones is easier than porting to the various PC platforms, that doesn't avoid the fact that I can tweet, IM, email, browse, edit photos and movies, and do whatever else I want on both platforms as well. And for some reason (ahem, the hardware and the way both software and hardware are designed), I'd rather do them on the Mac. People love their iPhones not just for the apps but for the way it fits in their hand, and how just plain slick it is.

That's not to say that the smartphone platform war is over -- no way, it's only beginning, and we consumers will take innovative ideas wherever we can get them. But Ozzie saying the apps don't count (and echoing his fellow Microsofters in trying to separate Apple from their software strategy) seems to mean that even he thinks he's already lost that race -- they certainly do play a large part in which platform consumers eventually choose.

Filed under: Hardware, Rumors

Mac Tablet Files: Rumored delay for the rumored device

DigiTimes stories are fun. They just are. Sometimes they provide insight into the components side of tech. Other times they make me wish I hadn't given up my dreams of writing fiction.

Today, unnamed sources from unspecified component manufacturers say Apple is postponing the launch of its amazing wonder tablet, moving the date from next March to the second half of 2010. According to the shadowy sources, Apple has decided to switch some components, and now plans to produce a tablet using a 9.7" OLED panel from LG Display. The panels would be provided under Apple's five-year, US$500 million display deal with LG Display revealed at the beginning of the year.

The nameless talkers say construction of the devices will be done by three companies, and that there will be two, distinct units, the previously mentioned 9.7" OLED screened unit, and a 10.6" TFT LCD screened version. OLED's are very expensive compared to LCD displays, a cost that will be passed on to consumers. Sources figure the OLED tablet will have a retail price of about US$2,000, though that could come down with subsidies from telecom partners. The LCD unit with its 0.9" larger display is expected to be priced between US$800 and US$1,000.

There are advantages to OLED versus LCD displays, but would consumers pony up twice the money for an untried device when they can get a bigger screen at a lower cost?

Thanks to Paul for the tip.

[via DigiTimes]

Filed under: Gaming, Hardware, Rumors, Software, Odds and ends, iPhone

OnLive claims to run gaming service on iPhone

OnLive is a company that has been claiming to do the seemingly impossible -- they plan to set up a sort of "cloud gaming" console, where instead of hardware in individual houses (like we have now; you buy a console for your home), they'll have hardware over the Internet, and stream your game to you like watching television. All of the processing and coding will be done on a remote server, but with signals flowing from your controller, it'll seem like you're just playing Xbox at home. It all works in theory, but in practice, Internet connections aren't solid or stable enough to send commands and full HD video back and forth without enough lag to make things unplayable.

Still, without actually releasing a product so far, OnLive claims they can do it, and now they're claiming to do it on the iPhone as well. AppleInsider reports that at a recent event in New York, OnLive showed off the same game service running on "2 iPhones, a tv, and a computer" simultaneously, with gamers on all the devices able to communicate and watch each others' gameplay. CEO Steve Perlman admits it's a "tech demo," but doesn't go into detail on what that means (it could simply be a demo running separately on the devices, to show what it would be like, or I've heard of OnLive events where the server is sitting in the room next door). And of course, there's no date or information on an actual release yet.

OnLive's service definitely sounds possible someday -- as Internet connections get faster and hardware gets even cheaper, it's not a stretch to think we'll eventually move the heavy processor lifting to another location, leaving much tinier consoles and PCs taking up space on our desks and TV stands at home. But so far all it seems they've got is an idea (and the money that excited financiers have put into the project). We'll have to believe it works when we see it.

Filed under: Desktops, Hardware, iMac

iMac benchmarks and review say it's a beast

People have had their chances to put their grubby hands on those "incredible" iMacs that got released a few weeks ago, and the results are in. And they're great, apparently. First up, MacRumors has a collection of a few sets of benchmarks on the new machines, and the Core i7 processor (a $200 upgrade from the still very powerful Core i5) especially kicks up the speed to a place where it's competing with even the Mac Pro. In fact, in the second comparison, when pitted up against the single CPU Mac Pro, the iMac is virtually identical. Not only is it slightly cheaper depending on options, but you get that nice monitor for free.

Electronista has a much more qualitative analysis, but they still love the new machine. Their "biggest" problem (aside from the usual complaints about the glossy screen and a lack of easy-to-reach ports) seems to be just the size of it. The 27" iMac is a big machine no matter how thin it gets. But they agree: with the i7 in there and all of the extra options, the iMac is a monster, matching up to the Mac Pros sitting in the lower atmosphere.

Good stuff. I'm not personally in the market for a new computer, but man -- if I was ready to spend $2000 on a quality machine, it's tough to consider anything else a better purchase than the new iMac.

UPDATE: Chart graphic is from Timon Royer, we regret the omission.

Filed under: Analysis / Opinion, Audio, Hardware, Multimedia, Music

Sonos adds a portable music player with room filling sound

Sonos, best known for wireless music systems that link to your iTunes library and internet services like Pandora, Rhapsody and Napster, is offering a one piece, 5 speaker system that can be placed in any room. It's called the Zone Player S5 and it's US $399 direct from Sonos or dealers around the country.

Sonos shipped me a review system to try for 30 days, and I thought the sound was great. I already had a mutli-room Sonos system so adding the new portable player was just a matter of plugging it into AC power and pressing two buttons on the S5.

If you don't already have a Sonos system, you have to plug your unit into a router to connect to your music library and the internet. If that doesn't work in your home layout, you can buy what Sonos calls a Zone Bridge (US $99) that plugs into your router and lets the S5 make a wireless connection. Once that basic pairing is made, you can add as many other Sonos music systems as you like, all connecting over a wireless mesh network.

The system sounds quite good, given the limits of the small desktop-friendly size (8.5 x 14.4 x 4.8 inches). There are 5 speakers, two tweeters, two 3" mid-range drivers, and one 3.5" woofer all driven by individual amplifiers. The woofer is a ducted port design and the rear port serves double duty as a carrying handle.

Continue readingSonos adds a portable music player with room filling sound

Filed under: Analysis / Opinion, Apple Corporate, Hardware, OS

Psystar dealt crushing blow in ongoing legal proceedings with Apple

Yesterday, Judge William Alsup, United States District Judge for the Northern District of California, dealt Psystar a crushing blow in its ongoing litigation with Apple over whether or not Psystar could market and sell non-Apple computers running modified copies of Apple's operating system. If you're not familiar with the circus case, I refer you to, well...grab a coffee and click here. The two companies, embroiled in litigation since early last year, recently completed pre-trial discovery and each filed cross motions for summary judgment.

Judge Alsup put the ultimate hurt on Psystar when it granted Apple's motion for summary judgment and denied Psystar's motion for the same. In a sweeping order (courtesy Groklaw), the court agreed with Apple's take on the case and dismissed all of Psystar's defenses, both on the merits and for having waived and failed to properly plead.

The end result was a dramatic and startling court order in an ongoing series of dramatic legal squabbles between the two companies. And at least one of Psystar's attorneys saw this coming. The litigation doesn't end here; various issues still remain for trial such as breach of contract and trademark infringement, but Psystar has been gutted. The court is clearly unsympathetic to Psystar's core position and while damages on the copyright issues falling in Apple's favor in the order have not been ruled upon, it would probably behoove Psystar to start looking under the couch cushions for spare change.

A hearing is scheduled for December 14 on the remaining issues and for damages.

Read on for a more detailed analysis of the court's order....

Continue readingPsystar dealt crushing blow in ongoing legal proceedings with Apple

Filed under: Hardware, Odds and ends, iPhone

A new accessory for your iPhone: a NASA-developed chemical sensor

What's better than a handful of sensors for determining if some hostile enemy has set off chemical weapons in a city? How about hundreds of thousands or millions of sensors? If research being done by NASA Ames Research Center under the Cell-All program in the US Department of Homeland Security's Science and Technology Directorate is taken into production, your next smartphone might contain chemical-sensing circuitry.

A recent article in OnOrbit described a proof of concept that was developed by Jing Li, a scientist at Ames, and a group of other researchers. In order to test out the tiny nanosensor-based chemical sensing circuitry, Li and his team created a device that plugs into the dock port of an iPhone.

To quote the original post,
The new device is able to detect and identify low concentrations of airborne ammonia, chlorine gas and methane. The device senses chemicals in the air using a "sample jet" and a multiple-channel silicon-based sensing chip, which consists of 16 nanosensors, and sends detection data to another phone or a computer via telephone communication network or Wi-Fi.
A newer version of the sensor has 64 nanosensors built-in and is less than 1 cm on a side. Isn't it cool that your iPhone is getting to be more like a Star Trek tricorder every day?

[via Gizmodo]

Filed under: Hardware, OS, Software, Apple

Psystar alienates the Hackintosh community, too

Say what you will about Psystar, the community that continues to sell computers running OS X, despite bankruptcy, constant legal problems with Apple, and a case so slim even their own legal team gave up. Sure, they're out of reason, out of room, and way out of line, but at least they've got plenty of cojones, as the locals say.

Why else would they say the things they do in this Miami Times article? Our friends at Engadget lay out just what's wrong with that piece, from Robert and Rudy's Pedraza's claims that they "cracked the code" behind OS X, to the suggestions and hints that what they're doing just might not be a contract violation. Whether or not Apple's EULA is enforceable is, of course, one of the arguments at issue in Psystar's case, even though plenty of shrinkwrap licenses have been upheld in court before. Apple's also got a copyright infringement claim against Psystar; this will be one of the topics at today's summary judgement hearing in California.

But the kicker in all this is the statement that Rudy Pedraza makes about the famed Hackintosh scene -- a community of people who persist in running OS X on hardware and devices that it wasn't supposed to run on (not nearly as much of a problem to Apple, as they don't sell the capability like Psystar does, but still not technically allowed by the license agreement). Surely, you might think, this is where the Pedrazas could find friends; surely, despite all of the commotion they're causing, this is the place where they could find a kind ear and a helping hand. Nope. From the article: "The first thing you have to do is unlearn everything you've read online about how to make this work," Rudy says, "because it's all wrong."

Nice. Way to alienate the one group, the one community that might still support your cause. I wish Psystar the best of luck -- not, mind you, because I need to buy or run any of their machines (I buy Apple because I appreciate both the hardware and the software), but just because their story continues to be so darn entertaining.

Filed under: Hardware, Retail, Rumors, iPod touch

New iPod touch rumors go against the grain of "holiday lineup is set"

Now this is how we like our rumors: Cheap, fast and totally unsubstantiated. Phil Schiller told Gizmodo that Apple's holiday lineup is in place, but the rumor mongers seem not to care. Last week we heard that AT&T was considering an 8GB iPhone 3GS.

The latest speculation to hit is that a new iPod touch will be released before December, according to iPhone Alley. Citing a "reliable source" who couldn't go into details (mmm-hmm), iPhone Alley speculates that it could be the touch with a camera that we all expected several weeks ago.

Given that the iPod is typically updated in September and that some people have already begun holiday shopping (not us, of course), we'd be more than a bit surprised if this happened.

Filed under: Hardware, Rumors, Graphic Design

Nvidia CEO loves Apple, possesses mysterious alien device

Talk about burying the lead -- Shufflegazine did a piece on Nvidia CEO Jen-Hsun Hwang during a visit to Dubai recently, in which he talks about how much he and his family love their Macs, and Apple's machines add value, and in his house it's just "Mac, Mac, Mac," and OH MY GOD, what is that SITTING ON THE TABLE in front of him? OK, it's probably not definitely not an Apple tablet (yet), as there's no clear Apple logo on it, but man that's a nice looking tablet device, and even Engadget says they have no idea what it is.

The thing is, this picture just appeared with Shufflegazine's piece, and while Hwang did go on and on about how much he loves Apple stuff (and yes, the two companies have a long history of sharing some hardware), there's not word one about that tablet or anything like it in the piece, no hint of any other hardware or partnership announcement. It could be a prototype, it could be another tablet we're just not recognizing, or yes, Hwang could have just thrown it down on the table during the interview, and Shufflegazine could have just completely missed it. [They didn't. -Ed.]

Though if that last one is true, we have no idea how it happened. How do you cover Apple and their gadgets and avoid being drawn to that tablet. It's so... thin and well-designed. We'll be honest, if we were in the room, we might have licked it then and there to claim it as our own.

Thanks to Nemanja for the tip.

Filed under: Hardware, Software, Software Update

Wireless Keyboard Update 2.0 now available

Earlier today, Apple released Wireless Keyboard Update 2.0, which adds support for some nice features like using the function keys for display brightness, Dashboard, Spaces, iTunes playback control and speaker volume. To install the update, first turn on and pair your keyboard and then run Software Update. It's just under 11MB.

Note that Mac OS X 10.5.8 is required before installing this update; for Mac OS X 10.6 users, this support is included in the Mac OS X 10.6.2 update.

Let us know how the update goes for you!

Filed under: Hardware, MacBook, iPhone, iPod touch

Time names Apple MacBook, iPod touch among best travel gadgets

Time Magazine has published their list of 2009's best travel gadgets, and the iPod touch and MacBook have made the cut. Time notes the MacBook's size and high green ratings as well as the iPod touch's speed, Wi-Fi compatibility and library of games worked in their favor.

I do my share of traveling (as does Steve) and find that my iPhone plus a couple of well-selected apps are enough to get the job done most of the time.

It's strange that the iPhone wasn't included, since its connectivity isn't limited to Wi-Fi as the iPod touch is. It's even stranger that several apps also made the list, like Yelp (tap the masses for dining tips) [iTunes link] and the Zipcar App (find a quick-and-easy rental), but not the device that would get the most out of them. Perhaps it was the high cost of service for the iPhone?

Stranger still is their inclusion of the Droid. We assume it made the cut based upon its proven track record. I mean, it's been out for a whole 3 days now.

[Via MacDailyNews]

Filed under: Analysis / Opinion, Hardware, Peripherals, Bad Apple

Is the Magic Mouse a dog?

For some Magic Mouse users, the streamlined human interface device is not only a dog, but a dog that pees on the carpet, smells bad, and barks continuously. Apple support boards are beginning to fill up with complaints about tracking issues and Bluetooth disconnects. There are also complaints about the lack of a third mouse button, and some all-too-early hardware failures.

I liked the Magic Mouse when I saw it at my local Apple Store, so I took one home for my Mac Pro. It seemed to work for awhile, but now it is very erratic at tracking and speed, even when MouseZoom is installed. Its Bluetooth connection has dropped several times, and it either comes back after a long wait or simply fails to connect again.

When I moved back to my wired Apple mouse, I found that I had actually preferred the form factor of the Magic Mouse, and I missed the button-less scroll wheel.

The Magic Mouse seems to be working fine for many users, but there are some hints that the little rodents are having trouble with some older hardware. My 2006 Intel-based Mac Pro may be one of the computers at issue.

Apple will hopefully issue a software update, if that is the problem. In my case, the only magic I'm going to see from the Magic Mouse is when it disappears from my desktop.

How is it going for you?

Filed under: Hardware, Retail, Odds and ends, Apple, Holidays

Apple introduces reserve and pick-up

As a guy who likes shopping online, but who still appreciates the act of going into a retail store for big purchases, I love this news. Apple has introduced a "Reserve and Pick-up" service for the holiday season.

The name is a little unwieldy, but it gets the point across. You go onto the Apple web site to find what you want, click to reserve the product at a nearby Apple Store, and then go to the store and pick up the goods while you're doing your holiday shopping between December 15 to 24.

For many folks, this might seem awkward -- why not just buy the product online and get it shipped, or just go to the store and buy it? For guys like me, it's perfect -- all of the convenience of choosing a product online, with the added bonus of being able to check out the retail store during the holidays.

iLounge notes that there's no AppleTV on the list, so if you were planning to pick one up as a gift, you'll have to go a more traditional route. There's also no way to actually reserve an iPhone. Instead, you're told to get an iPhone gift card to give to some lucky recipient. Nevertheless, I like the idea of reserve and pick-up, an interesting mix of online shopping and in-store purchasing for the holiday season. It's Apple take-out.

Tip of the Day

Use Spotlight as a reference tool. Type any word in the Spotlight box and one of the top entries will be a definition. Click on it, and it will bring up the dictionary application to check the word in either the dictionary, thesaurus, Apple database, or Wikipedia.


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